The nature of time in the Nasuverse.
- See also Time.
Time TravelWP (時間旅行, Jikan Ryokō?) is the process of traveling to a different time axis, typically through the power of the Magic.[1]
Characteristics
The Second Magic, the Operation of Parallel Worlds, possesses the ability to actualize time travel. The Fifth Magic is also able to perform a form of it as a side effect, but time travel isn't its actual domain.[2]
Quantum Time-Locks prevent Time Travelers from changing the natural course of history. They lock events across the past, present, and future, so no matter how much the timeline is altered, it will be corrected once it reaches the next Time Lock.[3]
Other processes
- Holy Grail - Artoria during the Fifth Fuyuki Holy Grail War believed she could use the Holy Grail to alter the past and save Camelot by preventing herself from pulling Caliburn out of the stone.[1] Francesca Prelati at least believed it would have worked, but implies that the Holy Grail Mud may time slip with her.[4] Romani Archaman likewise claims it is impossible to travel through time and change the past without a Holy Grail.[5] In Fate/Grand Order Arcade, Draco used the Holy Grail to send Nebuchadnezzar II's soul back in time to possess Gilgamesh's corpse, where "Gilgamesh II" then began to expand Babylon, turning it into a city of sin.[6]
- Rayshifting - Through Pseudo-Spiritron transference, individuals with aptitude can be projected into a different time axis.[7]
- Hourglass Mystic Code - Kanata Akagi time travels after accidentally activating a Mystic Code prepared by Tsukumo Fujimiya. It is unknown how it performs the action.[8]
- Lion King — Possesses the unusual ability to travel through time without Rayshifting as shown when she reached the Camelot and Solomon Singularities on her own.[9][10]
- Mahākāla Shakti — Ashwatthama's third Noble Phantasm, containing a minor part of Shiva's Authority over Time and awakens Mahākāla, the manifestation of Shiva inside him that can control time itself, allowing him or others to travel back in time.[11]
- Ars Almadel Salomonis - Gathering immense amounts of magical energy, Goetia planned to enact a return to the origin of the Earth to guide its creation.[12]
- Digital worlds - Within digital worlds like the Moon Cell, time travel is able to be accomplished more easily so long as it is performed within a three hour period of a Time-Lock period.[13]
- Water Mirror — A powerful magecraft ritual belonging to Morgan, which once activated, the sky seems to turn into still water and a bolt of lightning shoots down from the water and sends its target back in time.[14]
- When summoned as Beryl Gut's Servant in the British Lostbelt, Morgan le Fay used a technique similar to Rayshift to send her knowledge and memories to her Lostbelt counterpart Aesc 2000 years ago in exchange for her life. Thanks to this, Aesc survived the fall of Orkney in the "first" Fairy Calendar. She then averted the Great Calamity, withered Seyfert, and established the Queen's Calendar.[15]
References
- ↑ 1.0 1.1 Fate/stay night - Fate route - Day 13: infinity arms - Saber (V)
- ↑ Mahoutsukai no Yoru - Chapter 12: "Witch on the Holy Night"
- ↑
[] Fate/EXTELLA material - Encyclopedia: Quantum Timelock [Concept][T] Spiritron record anchoring band[1].
A Quantum Timelock is a metaphysical event, it calculates the average “value” of each parallel world’s events, then locks past events down. A phenomenon that separates what was, and is, from what might be.
Our universe allows for countless possibilities and creates many parallels worlds and histories with different developments.
The universe has a finite amount of energy to spend maintaining each parallel world. Because the universe itself would expire if these realities were to expand without limit, it conserves energy by, excising worlds, at specific intervals, that have veered too far from the strongest, most stable timelines.
The Moon Cell has concluded that the universe we perceive of, which should be unstable, is being stabilized across the present, past, and future by this culling process and by quantum time locks.
The easiest way to visualize the process is to envision time as a giant tree, one that would grow indefinitely if left alone. The excision process is comparable to trimming the unneeded branches and leaving only the trunk of that tree.
History that becomes a part of the “time lock”2 will not change, even if it is affected by the past and future. The incidents that occur during a time lock will, in fact, never change, no matter what happens.
Even if one were to go back in time before the time lock to try and change history, once one reached the time lock, history would be forcefully restored to what was already registered there.
In a universe with quantum time locks, the outcome that is registered in an quantum time lock will not change. A time traveler can only alter the “process” by which it happens, but never the “result.”
For example, imagine that there was a war in Britain, and that the “result” that was locked in afterwards was that Britain was destroyed.
Even if you could manage to travel back in time and affect history so that Britain flourished, the war ended peacefully, and everyone had a happy ending… the moment that history reached the time lock, it would cause whatever “corrections” were necessary to ensure that, despite your efforts, Britain was still destroyed.
You might be able to change the lives of one, two, or perhaps even a handful of people, but you could not change the course of the vast river of human history.
That is the “Quantum Time Lock,” also known as the “Foundation of Human Order” in the world of magecraft.
On the other hand, it could be possible to deny human history from its foundations by destroying a quantum time lock through some great feat. But even with that method the most that could be done is deny human history beyond the destroyed quantum time lock.
The ones who can determine the next coming quantum time lock are those living in the era. Past and future intervention cannot affect the quantum time lock.
Archimedes’ goal in this game is to completely destroy the Moon Cell before the next quantum time lock, leading to a base world that would start from that precondition.
While it is normally not something that could happen, to do that Archimedes continued to shift across worlds.
If Archimedes were to completely shut down the Moon Cell before the setting of the next quantum time lock from his subjective perspective, he would achieve victory.
Although Archimedes emerges victorious on several occasions, he is not able to destroy the Moon Cell in any timeline.
While Archimedes was endeavoring to bring his plans to fruition, the Main Character was able to prove proved the route of a world that was average yet with the most potential to grow, and the quantum time lock was decided.
And just like that, Archimedes’ plans went up in smoke.
By the way, the timeline where the Main Character entered the titan’s cavern with Archimedes and was split into several pieces (right after the start of the main story of EXTELLA) is listed as “Quantum Time Lock A,” while the True Nero route ending is “Quantum Time Lock B.”
No matter what Archimedes does within this timeframe, the final “result” has already been determined.
[1]In the book, the term is printed as 霊子記録固定帯, however in-game (both Extella and FGO) 量子記録固定帯 is used. It is likely that 霊子 (spiritron) instead of 量子 (quantum) in the context of quantum timelock is a typo.霊子記録固定帯。
一定の間隔で事象の平均値を固定化するタイミングの事。
この宇宙は無数の可能性を許容し、多くの並行世界、違う展開の歴史を生み出している。
しかしそれを際限なく行うと宇宙の寿命が尽きてしまう為、一定のタイミングで“もっとも強く、安定性を持ったルート” から外れた特例の世界(ルート)を伐採し、エネルギーの無駄な消費を防いできた。
本来なら不安定な我々の認識宇宙を現在 過去 未来にわたり安定させているのはこの『伐採』と『記録带』によるものとムーンセルは結論づけている。
放っておけば無限に枝分かれしていく時間という大樹から不要な枝を伐採し、つねに「幹」だけにしていく行為───というのが一番分かりやすいイメージ。
固定帯となった歴史は過去 未来からの干渉をうけても不動のものとなるため、固定帯にある事象は何があっても変動しない。
仮に、「固定帯」より過去に移動して歴史を変動させようと、その「固定帯」に到達すれば歴史は強引に復元される。
霊子記録固定帯がある宇宙において、固定帯として登録された「結果」は決して変わらない。時間移動者に変革できるのはその「過程」だけとなる。
たとえば「ブリテンが滅んだ」という『結果』が固定された場合。
時間移動をして「ブリテンを繁栄させ、戦争を終結させ、誰もが幸福になった」という過程を成功させたとしても、歴史が固定帯に入った瞬間に「しかし、それでもブリテンは滅びた」という結果になる。
一人や二人、何人かの人生は救えるかしもれない。
しかし人類史という大きなうねりを変えることは決してできない。
これが霊子記録固定帯、魔術世界では『人理定礎』と呼ばれるもの。
逆に言えば、何らかの大偉業によってこの『霊子記録固定帯』を破壊できれば人類史を根底から否定する事が可能となるが、その方法でも「破壊した固定帯から先の人類史だけ」を否定するのが限界である。
次に訪れる『霊子記録固定帯』の決定ができるのは、その時代を生きた者たちだけである。
過去 未来からの介入では『霊子記録固定帯』に手を出せない。本作におけるアルキメデスの目的は次の霊子記録固定帯が訪れる前に『ムーンセルは壊れた』という結果を作り、その前提から始まる基本世界にすることだった。
それは本来なら起こりえない展開だが、それを起こすためにアルキメデスはシフトを繰り返した。
アルキメデスの主観において、次の霊子記録固定帯がかかる前にムーンセルを完全停止させてしまえば彼の勝利だった。
しかしアルキメデスが勝利する結未はいくつかあっても、ムーンセル完全停止のルートだけは辿り着けなかった。
そうしているうちにアルキメデスより先に「平均的かつ、今後もっとも広がりを持つ世界」のルートを主人公が証明し、霊子記録固定帯が決定。
アルキメデスの計画は水泡に帰した。
ちなみにエクステラ本編開始時、『主人公がアルキメデスと共に巨神の石室に入り、分割された』のが霊子記録固定帯Aである。
真ネロルートエンディングが霊子記録固定帯Bとなる。
もうこの間の時間においては、アルキメデスが何をどうしようと「結果」は決定したという訳だ。 - ↑ Fate/strange Fake Volume 6 - Chapter 20: "Fantasy Becomes Reality"
- ↑ Fate/Grand Order - Orleans: The Wicked Dragon Hundred Years' War - Prelude
- ↑ Fate/Grand Order Arcade - Babylon Singularity, Node 5
- ↑
[] MOONLIGHT/LOSTROOM material - Encyclopedia: Rayshift [Other] Rayshift [Other]
A movement method that transforms matter into Pseudo-Spiritrons, and transfers it to arbitrary coordinates.
A time leap technique that has been put into practical use with the cooperation of the Atlas Institute.
While claiming to dispatch the Master to different eras through Spiritron transfer, in reality it’s a method to where they are “projected and observed” after having become Spiritron data. Its realization was regarded as dangerous by the Mage’s Association since it can be used like a time machine.
Its completion was criticized as impossible because theories aside, the technology could not catch up, but Marisbury, representing a research facility of the Quantum Mechanics department, invested a huge amount of money and negotiated with the American government, received a supply of materials and engineers, and finally managed to complete it. The experiment is subject to the permission of the United Nations (although mostly to the Mage’s Association). The time of the investigation of Singularity F was also the first use of Rayshift.
A magical accelerator rather than a quantum accelerator was installed around the walls of the outer periphery of Chaldea, and it was supposed to be spun at maximum output to convert 48 Masters into Spiritrons and Rayshift them, but……
(Conversion of one Master with a compact accelerator is also possible)
The Rayshifting process:
- Entrance into the Coffin. Examination and definition of every parameter of the Master candidate.
- Creation through magecraft of a “Living but Dead Box”. Placement of the Master’ existence into an “unknown” state.
- Beginning of separation into Pseudo-Spiritrons. A supercomputer is fully mobilized to calculate the deviation of history and causality caused by the absence of the Master, their body and fate, and to apply a provisional numerical formula to correct history properly. It consumes a huge amount of electricity and magical power, but that’s covered by the accelerator.
- Usage of the data from the human history map CHALDEAS, which are guaranteed up to 100 years ago, and confirmation of the status of the destination of the Rayshift. Beginning of Spiritron projection.
- Complete isolation of the Coffin and the outside world once all the Spiritrons of the master have fully been projected in the destination of the Rayshift. The inside of the Coffin will be defined as nothing.
- The Master will materialize in the era of the Rayshift. Usually falling from the sky.
End.レイシフト【そのほか】
物体を擬似霊子に変換し、任意の座標に転移させる移動法。
アトラス院の協力で実用化された時間跳躍術式。
レイシフトによってマスターを様々な時代に送っているが、実際には霊子データになって「投射・観測」しているという考え。タイムマシンのようにも使えるので魔術協会では実現化を危険視されていた。
理論はともかく技術が追いついていないため完成は不可能と言われていたが、マリスビリーが巨額を投じてアメリカ政府と交渉、量子力学部門の研究施設として資材と技術者の提供を受け、完成までこぎつけた。その実験には国連(といっているが、大部分は魔術協会)の許可が必要、という条件がかかっている。特異点Fの調査の時がレイシフトの初動でもあった。
カルデアの外周部分の壁と壁の間には量子加速器ならぬ魔力加速器が設置されており、これを最大出力でブンまわして四十八人ものマスターを霊子に変換し、レイシフトさせる筈だったのだが……(マスターひとり分であればコンパクトな加速器で霊子変換が可能)
レイシフトの工程は、
- コフィンに入る。マスターの全パラメーターを調査、定義。
- 魔術的な「生きているが死んでいる箱」を作成。マスターの生命活動を「不明」状態に。
- 擬似霊子分解、開始。スパコンも総動員して人体とその運命力、マスターが不在になるコトで起こる歴史やら因果関係やらの狂いを計算し、仮の数式をあてて歴史をきちんと補正する。膨大な電力・魔力を使うが、そこは加速器でまかなう。というもの。
- 一〇〇年先まで保障されている人類史マップ・カルデアスのデータを利用して、レイシフト先の状況を確認。霊子投影開始。
- レイシフト先にマスターの霊子がすべて投射された段階でコフィンと外界を完全に遮断。コフィン内部は無の定義となる。
- マスター、レイシフト先に実体化。たいてい空から落ちる。
というもの。 - Entrance into the Coffin. Examination and definition of every parameter of the Master candidate.
- ↑
[] Fate/type Redline - Volume 2 - Glossary: Hourglass [Mystic Code?], p.202 Hourglass [Mystic Code?]
The hourglass that became the means by which Kanata was transported from modern times to the past war times. Usually, time travel is a miracle that can only be performed through the mysterious art known as True Magic, different from Magecraft, and it is currently unknown whether the phenomenon in which Kanata found himself is actually that.砂時計【魔術礼装?】
奏丈が現代から戦時中へ時間遡行するきっかけとなった砂時計。本来、時間遡行は魔法と呼ばれる魔術とは異なる神秘でしか成し得ない奇跡であり、奏丈が巻き込まれた事象がそれであったのかは今のところ詳細は不明。 - ↑ Camelot/Zero (translated at Beast's Lair)
- ↑ Fate/Grand Order - Salomon: The Grand Time Temple - Section 7: VI / Amon, the Gazing Star
- ↑ Fate/Grand Order: Cosmos in the Lostbelt - Yuga Kshetra: Genesis Destruction Cycle - Section 17: The Flaw of Being "There"
- ↑ Fate/Grand Order material IV - Goetia, p.410-431
- ↑ Fate/Grand Order: Epic of Remnant - SE.RA.PH.: Deep-Sea Cyber-Nirvana - Finale
- ↑ Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 6 Section 10
- ↑ Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Section 21: Lost Will