AlignmentWP (属性, Zokusei?) is a status showing a person's mentality.[1]
Characteristics
All Servants naturally have their alignment listed as part of their status.[1] Alignment is a characteristic that can be determined by a computer like that of Chaldea Security Organization's simulation equipment.[2]
Alignments have two core parts, forming a combination of the principles the person considers important and their personality. Principles are reflected as Chaotic (混沌/渾沌, Konton/Konton?), Lawful (秩序, Chitsujo?), and Neutral (中立, Chūritsu?, "True"), and their personalities are reflected as Good (善, Zen?), Evil (悪, Waru?), and Neutral (中庸, Chūyō?). Differences in personality will not result in major discord, but differing principles can make individuals resolving their differences of opinions difficult.[3] While two individuals may have the same personalities as "good", like King Arthur and Gilgamesh, their Lawful and Chaotic principles lead to differing opinions.[1]
References
- ↑ 1.0 1.1 1.2
[] Fate/complete material III: World material - Records of Heavens Feel - Servant System: Servant's status, p.014 Servant's status

- Strength: Bodily might in terms of power.
- Endurance: How much damage one can withstand.
- Agility: Quickness and speed of reaction.
- Magical Power: How much magical energy can be handled.
- Good luck: The quality of one's luck.
- Noble Phantasm: The strength of the Noble Phantasm one owns.
•Alignment
A status showing a clear representation of the mentality of the Servant. It represents a combination of the policy they place importance on and their personality, policies being "lawful, neutral, chaotic" and personalities being "good, neutral, evil". These are different from the fire, wind, and other alignments of magi.
Non-matching personalities won't result in major discord, but differing policies will result in difficulty in a Servant resolving differences of opinion with another Servant.
Lawful Artoria and Chaotic Gilgamesh will often have differing opinions despite their personalities both being the same "good".
•Parameter Rule

A set of rules for representing the rank of a particular status. They range from A~E. EX is in a league of its own, representing powerful to the extent of rendering comparisons meaningless. If we assign numbers to ranks, then E=10, with each subsequent rank increasing by +10. Ranks with “+” such as A+ and B+ can momentarily multiply its associated numerical value. For instance, C+(30) can temporarily boost its power to 60, exceeding Rank A (50). Also, “++” represents multiply by three times.
- Strength: Bodily might in terms of power.
- ↑ Fate/Grand Order - Singularity F - Prologue
- ↑
[] Fate/side material - Encyclopedia: Alignment [Others], p.065 [T] Alignment [Others]
In Fate/stay night, all of the Servants' alignments can be viewed on their respective status screens.
The first part indicates the principles they consider important, and the second part indicates personality.
Below is a complete list of alignments featured in the game, for comparison purposes.
Saber: Lawful Good
Lancer: Lawful Neutral
Archer: True Neutral
Rider: Chaotic Good
Caster: Neutral Evil
Berserker: Chaotic Insane
Assassin: Lawful Evil
Kojirou: Neutral Evil
Gilgamesh: Chaotic Good
Saber Alter: Lawful Evil
While a difference in personality generally won't be too much of a problem, a difference in principles will inevitably lead to friction.
Saber and Gil would be a good example of that.属性【その他】
ステータス画面で見られる、各サーヴァントの属性。
それぞれ重んじる方針と性格を表している。
比べて見ると楽しいので一覧。
セイバー 秩序・善
ランサー 秩序・中庸
アーチャー 中立・中庸
ライダー 混沌・善
キャスター 中立・悪
パーサー カー混沌・狂
アサシン 秩序・悪
小次郎 中立・悪
ギルガメッシュ 混沌・善
Bセイバー 秩序・悪
性格の不一致はそう問題にはならないが重んじる方針が同じ場合、軋際は大きくなるとか。
セイパーとギルはそのいい例。